Mar 29, 2026
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3 min read
Solve riddles, earn free rounds, compete for the longest streak
Mar 22, 2026
Tame creatures, fight new enemies, and build your bestiary
Mar 8, 2026
2 min read
OGT is now available on iOS and Android
Mar 1, 2026
Plus: the OGT Creator Program is live
Feb 22, 2026
Take control of your story and enjoy a smoother mobile experience
Feb 8, 2026
Pure narrative, chill slice-of-life, violent chaos, or classic OGT
Feb 1, 2026
Both you and your friends get rewarded
Jan 25, 2026
Set starting locations, magic-free worlds, and unique currencies
Jan 18, 2026
Create story images and companions that scale with your character
Jan 11, 2026
Campaigns remember hundreds of rounds and you can now kick inactive players
Jan 4, 2026
Recruit companions and get help without spending rounds
Dec 28, 2025
Generated portraits, narrated stories, shareable campaigns, and custom art
Dec 21, 2025
Four updates including 139 original tracks and better credit management
Dec 14, 2025
NPCs now remember everything and react like real people
Dec 7, 2025
4 min read
What we shipped this month and a preview of NPC upgrades coming soon
Nov 27, 2025
A new way to earn credits by creating and completing community quests
Nov 23, 2025
Rebalanced combat, celestial gear, rest mechanics, and... seduction
Nov 16, 2025
Plus: directly edit your DM's memory and regenerate health with food and drink
Nov 9, 2025
Trade, steal, barter, and survive with Crowns, potions, and black markets
Oct 26, 2025
Better location tracking is here, gold, bartering, and black markets arrive soon
Oct 19, 2025
Daily adventures, dynamic economies, and the companion system you've been asking for
Oct 12, 2025
Better storytelling, flexible pricing, and adventures in 6 new languages
Oct 3, 2025
Now live: Build, share, and explore unlimited fictional Worlds
Sep 28, 2025
Master the game with our new FAQ + shape the game's future. Dev team reviews update ideas daily.
Sep 24, 2025
Your spells are forever. Soul powers everything. Death has a price. Major gameplay updates just dropped.